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Transnational POLICY
by MateDow on Mon Feb 08, 2010 5:43 pm
Event ID pool
by MateDow on Mon Feb 08, 2010 5:42 pm
Domestic POLICY
by gellerion on Mon Feb 08, 2010 7:53 am
Tax POLICY
by gellerion on Sun Feb 07, 2010 5:40 pm
Patch 1.4
by Historyman on Sun Feb 07, 2010 12:32 pm
Tragic: the Gathering
by Tadziomencel on Sun Feb 07, 2010 3:09 am
LAWS in CORE3
by gellerion on Sat Feb 06, 2010 9:58 am
1.3 impressions
by ArmdChair on Fri Feb 05, 2010 1:34 am
Events / Poland
by Historyman on Thu Feb 04, 2010 10:23 pm
Foreign POLICY
by gellerion on Thu Feb 04, 2010 9:43 am
Help Sword's Bug Hunt
by SwordOfJustice on Wed Feb 03, 2010 11:48 am
Is there an event editor out there?
by Halibutt on Mon Feb 01, 2010 8:33 pm
Something annoying I've been encountering
by SwordOfJustice on Mon Feb 01, 2010 9:41 am
How to weaken a country in-game?
by Hagar on Mon Feb 01, 2010 4:47 am
Czechoslovakia 1938 OOB
by Halibutt on Sun Jan 31, 2010 11:30 pm
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| Terranova.dk - |
WelcomeThis site is dedicated to development and promotion of
CORE - The Community Open Resource Exchange for Hearts of Iron 1,2 and 3
FODD - Fallout's Doomsday for Hearts of Iron 2
Magna Mundi- Historic Plausible Outcomes for EU3
VIP - The Victoria Improvement Project for Victoria.
SPQR for Rome
DVIP for Crusader Kings
Hearts of Iron 2, EU3, Victoria, Rome and Crusader Kings are all games made by Paradox Entertainment, that allow modders to change and add to many aspect of the game, and this site is run by people dedicated to do just that to take those games one step further towards perfection and to show that the modding community is limited only by their imagination.
It is the hope of the developer teams that you and all others who register at this site will help and take part in the discussions and develpments regarding these mods and help make them the best they can be.
Enjoy your stay
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Posted on Mon Dec 07, 2009 4:02 pm by Dr Rare |
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New Hoi1 CORE v0.92 Released
0.92 Released 11/12/09
0.92a Released 30/12/09
v0.92b HOTFIX
NEW UPDATE RELEASED 3/1/2010
Hoi1 CORE v0.92b RELEASED
All the official Hoi1 CORE 0.91 Fixitpack work is now compiled and collated as one complete pack as the New Hoi1 CORE v0.92 Beta Release.
DOWNLOAD & INFO Thread...
http://www.stonyroad.de/forum/showthread.php?t=9249
Enjoy!
Hoi1 Resistance 2010
Hope this is ok to post as News?
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Posted on Thu Nov 26, 2009 10:24 pm by Ghost_dk |
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In order to reduce systemload on our server it has been necessary to clean up the posts on the forum.
This was done because the only alternative would have been to switch to a dedicated server which again would have cost us a lot of money around 2000 danish kroner a month at a minimum.
The Server had to be reset manually by the provider 3 times last month after hours which they could have rightfully charged us for but didn't
In order to continue we have been forced to prune 36000 posts dating more then one year without posts in the thread.
We are sorry for any inconvenience this may cause.
Additional measures have also been set in motion to reduce our database load on the server but should not affect the users of the board.
Regards
Ghost_dk
Administrator
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Posted on Fri Sep 25, 2009 4:58 pm by Ubik |
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The game world is richer, the options are immense, the scope is epic, the challenge bigger
THE BEST JUST GOT BETTER!
MAGNA MUNDI PLATINUM 2 - OUT ON FRIDAY, OCTOBER 2
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Posted on Tue Aug 04, 2009 12:24 pm by Hagar |
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With the imminent arrival of Hearts of Iron III the CORE team as a whole feels that a move towards CORE3 is the only, realistic option in the medium and longer term. As such we will be winding down our CORE2 development, unless unexpectedly Hearts of Iron III fails to deliver what it promises. That means we'll do another maintenance release, perhaps two for CORE2, before aiming for CORE3. With that comes learning the new engine and coding, and migrating all our thoughts and ideas towards HoI3.
Given the massive task that CORE3 will imply we're thrilled to be able to announce that two old members have rejoined the CORE ranks after a year of two of absence, Baylox and MateDow. Both have been instrumental in the development of CORE2, with MateDow already participating in CORE1. Their knowledge and skills give us an enormous boost in CORE3 development.
But that's not all... Three Betas have proven themselves more than enough to be upgraded to full CORE dev status: xt828, el alamein and Denniss, and the last two pleasant surprises are Tegetthoff, who has contributed to the 1914 mod in the past, and Radu, who worked on the Modern Day Scenario previously, but from today onwards will be joining the CORE dev team. Welcome aboard guys, we're looking forward to making CORE3 even greater!
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Posted on Fri Jul 10, 2009 4:38 pm by Hagar |
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The CORE team is pleased to present you:
CORE 0.4.0 for Hearts of Iron 2 Armageddon
This release is exclusively designed for the Armageddon expansion pack with patch 1.3b2 (2nd public 1.3 beta patch). Some of the highlights of 0.4.0 are:
- Full utilization of naval brigades;
- A completely new, more agressive AI, especially designed for the CORE setup;
- Hundreds of new events;
- Revised and updated resource and IC distribution;
- Tons of new graphics matching the CORE model setup - in all some 400 MB of COREd graphics.
Version 0.4.0 has separate installers for the basic CORE game as well as installers for the CORE graphics add-ons. The CORE in Color graphics pack is exclusively designed to be used together with GIP (the latter installed in the Vanilla directory setup).
Windows installer version - just select your Hoi2 ARM directory (and DON'T deselect the 'flavour' option as it will lead to a faulty install):
CORE2 0.4.0 basic installer (25MB)
CORE 0.4.0 Black & White graphics pack (137MB)
CORE in Color graphics pack for CORE2 0.4.0 (170 MB)
RAR versions are also available, for our Mac friends:
CORE2 0.4.0 basic installer RAR (36 MB)
CORE 0.4.0 Black & White graphics pack RAR (260 MB)
CORE in Color graphics pack for CORE2 0.4.0 RAR (240 MB)
The checksum in-game should be LXES. We decided to keep the AI debug messages in intentionally, for short-term support purposes, given the fact that the AI is rewritten from scratch.
A big, big thank-you to the Betas, without whom this wouldn't have been possible. We sure asked a lot of your patience and effort this time round!
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Posted on Thu Jul 02, 2009 3:35 pm by OHgamer |
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VIP:R 0.3 for Victoria:Revolutions Is Now Available
There are no current Hotfixes for VIP:R 0.3
The correct installation order for this mod is :
V:R 2.01 + VIP.R 0.3
The developers highly recommend that players create a separate installation of Victoria:Revolutions on their desktop before downloanding the mod. Make a duplicate copy of your Victoria:Revolutions folder from your Hard Drive onto your desktop and then have VIP:R 0.3 download to your duplicate copy of your Victoria:Revolutions folder. As Victoria does not support mod:dir functionality, the separate installation on your desktop will allow you to play base Victoria:Revolutions as certain VIP files must overwrite the base files.
For further elaboration of the main gameplay changes made in this edition of VIP, please refer to this thread.
VERY IMPORTANT NOTE: VIP:R 0.3 is only compatible with Victoria:Revolutions v 2.01.
Do NOT use this mod with Victoria 1.4, it will cause errors and will not work.
VIP no longer supports a mod for Victoria without the Revolutions expansion pack
VIP:R 0.3 FOR PC USERS
Download VIP:R 0.3 Here
This is an installer program that will install VIP:R 0.3 over your copy of Victoria:Revolutions. It is being hosted on Mediafire. To download, click on "Click Here To Start Download" on the right side of the webpage. The file is approximately 70 MB in size.
VIP:R 0.3 FOR MAC USERS
Download VIP:R 0.3 for Mac Here
This is a zip file with all the new files for VIP:R 0.3. The file is approximately 90 MB in size. Unfortunately I do not have a Mac-based installer program, so you will have to drag & drop the files in the zip over your base game.
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Posted on Tue Mar 10, 2009 7:44 pm by jordi |
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Finally an update for the DVIP!
This is an interim update, a more complete one is to follow.
Changelog:
Database:
*) Revisions to Gaelic and Scottish namelists
*) Great revision of Scottish dynasties
*) Province St. Gallen now St Gallen to work around bug
Events:
*) Automated education disabled by default
*) Mongol weakening events fixed
*) Minor tweaks to realm duress and crusader events
1066:
*) Hohenstaufens moved to Fürstenberg to better fit with actual realm in 1066
*) Various Hohenstaufens added, thanks Veld
*) Billung ancestor now has his full name, thanks Veld
1187:
*) Some more characters and nicknames added from the 1204 scenario
*) Huge changes to Scotland and Russia thanks to Calgalus
*) Western Isles now are as developed as neighbouring provinces (were most backwards in world)
*) Reintroduces some Wends to Germany
1207 (addon only):
*) Removed some more crashers
*) Sanitized province tech setup
*) Minor name fixes
Download location
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Posted on Wed Dec 24, 2008 2:22 am by Ubik |
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Lots of minor bugs solved. Some not so minor also!
Compatible with 1.4xx saves.
Now, for the only mod that can dethrone MMP... Magna Mundi Platinum 2, of course!
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Posted on Mon Aug 04, 2008 8:44 pm by jordi |
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